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EUROPEAN PROJECTS

VOICES OF THE WORLD IS ENGAGED IN EUROPEAN PROJECTS 

PARTNERING WITH SCHOOLS / UNIVERSITIES / NGO'S / TECH COMPANIES 

TO HAVE IMPACT ON A EUROPEAN AND GLOBAL CHANGE

 

4angles4identity

METHODOLOGY & GUIDING TOOLS FOR THE NARRATIVE CONSTRUCTION OF IDENTITY OF EUROPEAN ADOLESCENTS AND RISK OF SOCIAL EXCLUSION

https://ec.europa.eu/programmes/erasmus-plus/projects/eplus-project-details/#project/2019-1-ES02-KA205-013175

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The “4angles4identy” workshops are part of a pilot experience for European adolescents at risk of social exclusion which has been created by the Strategic Partnership under Erasmus+ guidelines of NGOs from Belgium, Cyprus, Greece, Germany, Italy, The Netherlands, and Spain, supported by a group of experts led by José L. Linaza, emeritus professor of Psychology from Universidad Autónoma in Madrid, that also includes: Fernando Broncano, full-time professor of Philosophy in the Department of Humanities at Universidad Carlos III of Madrid; Luca Tateo, Professor at University of Oslo and Associate Visiting Professor at Federal University of Bahia; Pina Marsico, Assistant Professor of Developmental and Educational Psychology at Università degli studi di Salerno in Italy; and Damian Spiteri from Malta University; Jaime Gómez, Associate Professor in Bicultural Competence at Universidad Francisco Vitoria of Madrid. This international research consortium has focused for the past 24 months on the design and test of practical applications that can be implemented in the field by youth workers and educational practitioners that work with adolescents in a situation of vulnerability. The goal was to create a common strategy in the field of narrative practice as a result of sharing individual methods. The partner organizations have worked together with the group of academic researchers on the development and validation of innovative practices and non-formal educational strategies for youth workers, within the theoretical framework of Folk Psychology, Narrative Theory, Narrative Therapy, Folk Narrative, Cultural and Individual Identity, and Intercultural Education.

“EU CITIZENSHIP COMMON EDUCATION PROGRAM FOR INTEGRATED EUROPE” -ECCEPFIE

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Voices of the World is coordinating the Erasmu+ KA2 school project:

The “EU CITIZENSHIP COMMON EDUCATION PROGRAM FOR INTEGRATED EUROPE” (ECCEPFIE)project aims to create a common and inclusive curriculum for schools to use with students aged 14-18. School partners being from Lithuania, Poland and Turkey and our University partner from ISCTE university of Portugal. 

By implementing a joint education program with the partner schools that take part in ECCEPFIE Project, we aim to provide EU citizenship education, to adopt EU values, to raise awareness of European common culture and to have a European identity among young students. In order to achieve the EU’s goal of creating an integrated Europe, it is important that EU citizenship competencies, EU values and European common cultural awareness are given to young European individuals in a holistic approach. In this sense, the ECCEPFIE Project ensures that students will be supported in school within the teacher-parent triangle, with in-school and out-of-school activities, communication, cooperation, interaction with their European peers, and take responsibility together.

All partner schools will implement the concept of the European Club, all teachers that have been participating in our teacher training are currently executing their training on their students and have the students interactively participate with sharing questions and answers about diversity, identity, European culture, history, cultural heritage, geography and languages.

An E-book has been designed and is being improved gradually for teachers to use in their execution of European citizenship and EU club training.

A discord community is built for the students to keep in touch transnationally and exchange ideas, discussions, pictures and culture. The community will help unite the students and be more adaptable and open to diversity while understanding and learning about other European cultures and improving the language and communication skills. 

A mobile application will be designed as a game as questions and answers for students to learn more about Europe in an interactive and playful way.

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